Rover Conflict
Rover Conflict
Control one of many custom robots. Fire special projectiles, use cool abilities and power-ups. Fight and beat your opponent in different 2-D locations. Customize your battles with up to 78125 combinations for Custom mode. Have Fun!
A 2-player PvP game made entirely using code blocks, paint tools and sound effects provided by Scratch.
Made by @anty_efrem, started develpoment in late 2022.
((The game might get updates for bug fixes or balance changes in the future.))
Last Update: 1/12/2023 - Random Class brightness bug
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>>>Keyboard Controls:
(Set the language to English)
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>>> Game Summary:
A Rover starts with 10 HP.
Every time a bullet hits it, it lose 1 HP.
Every 6.5 seconds it heals 1 HP.
You win when the opponent has 0 HP left.
The lights on the Rovers: If the Attack (bigger part) and/or Power-Up (smaller part) are loaded (green light) or on cooldown or unavailable (grey light).
The Power-Ups can be used only 2 times per round.
The Ability can be used only 1 time per round
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>> Maps (5+1 empty): Blank Battlefield > Park Passage > City Crossroad > Rocky Ravine > Space Station > Diagonal Display > RANDOM
>> Classes (5): Double Bullet > Buckshot > Shockwave > Cross Spikes > Sound Pulse > RANDOM
>> Power-Ups (5): None > Healing > Speed Boost > Quick Reload > Minimize > Shield > RANDOM
>> Abilities (5): None > Missile > Sentry > Barrier > Sludge > Molotov > RANDOM
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>>> Game Modes:
Custom Mode: 1 round with Map/Classes/Power-Ups/Abilities chosen by the players.
Gun Game Mode: 5 rounds with all the Maps/Classes/Power-Ups/Abilities selected randomly. They are the same for both players.
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>>Class' Attack Projectile Stats:
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MORE INFO IN THE '?' IN-GAME.
Status | Released |
Platforms | HTML5 |
Author | anty_efrem |
Genre | Fighting, Action, Shooter |
Tags | 2D, Character Customization, Classes, Fast-Paced, Multiplayer, PvP, Two Player |
Average session | A few minutes |
Languages | English |
Accessibility | Configurable controls |
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